Lugmayr, Artur
Information Systems and Management in Media and Entertainment Industries
Part I. Content, Service, Application, and Artistic Viewpoint on IS&M in Media and Creativity Industries
1. An ARTISAN Perspective for Software Development, Commercialisation and Artistic Co-creation: A Case Study
John R. Taylor
2. Multi-Screen Viewing and Contents: Understanding Connected TV
Patricia Diego, Cristina Etayo, Enrique Guerrero
3. Information and Communication Technology for Government by Design: The New Digital Media, Actors, Creative Influences, and Fields of Play
Shefali Virkar
Part II. Management, Marketing, Business Aspects and Strategic Importance of IT and IS&M in Creative eMedia Industries
4. The Strategic Role of Communication Standards for Media Companies
Thomas Hess, Antonia Köster, Christian Matt
5. “Own-It”: Managing Intellectual Property Processes via the Activity Table in Creative Industries
Dolores Modic, Nadja Damij
6. Creative Co-production: The Adaption of an Open Innovation Model in Creative Industries
Kaveh Abhari, Elizabeth J. Davidson
Part III. Social Media, Consumer, Audience, Human-Computer-Interaction, and User Viewpoints
7. Marshall McLuhan, Affordance, Mapping, and Human Computer Interaction in Interactive Media
Robert Wellington
8. Towards a Personalised and Context-Dependent User Experience in Multimedia and Information Systems
Matevž Pesek, Gregor Strle, Jože Guna, Emilija Stojmenova, Matevž Pogačnik, Matija Marolt
9. Using Social Media as a Mechanism to Consolidate the Organizational Memory—Insights from the Attention Based View of the Firm Theory
Victor F. A. Barros, Isabel Ramos
Part IV. Technology Perspective of the Usage of Media in IS&M in Media Industry and the Application of Media in IS&M across Domains: Technology, Processes, Workflows, Infrastructures and Global Production Pipelines
10. Systems Analysis as a Basis for Designing IT in the Media Industry
Svenja Hagenhoff
11. Digital Production Pipeline for Virtual Cultural Heritage Applications Using Interactive Storytelling
Luka Pavlič, Selma Rizvić, Domen Mongus
12. Automated Augmented Reality Content Creation for Print Media
Rocco Raso, Sebastian Cucerca, Dirk Werth, Peter Loos
Part V. Methods, Approaches, and Importance of IT and Information Systems and Management in Media–Media and Content as Part of IS&M across Application Domains
13. Issues of e-Collaboration and Knowledge Management in Media Industries
Blaž Rodič
14. Model-Driven Design of eMedia: Virtual Technology Transfer Office
Rumen Andreev, Daniela Borissova, Alexander Shikalanov, Tsvetelina Yorgova
15. The Impact of Fluid Publishing on Media Information Management—A Survey of Latest Journalistic Trends as Data-Driven Journalism, Journalism as Process and Metrics-Driven Journalism
Björn Stockleben, Artur Lugmayr
16. Determining the Benefit of Interactive Videos in the Health Sector: Validating a Custom Measurement Instrument
Michael Langbauer, Franz Lehner, Nadine Amende
Nyckelord: Computer Science, Information Systems and Communication Service, IT in Business
- Utgivare
- Lugmayr, Artur
- Stanoevska, Katarina
- Stojmenova, Emilija
- Wellington, Robert
- Utgivare
- Springer
- Utgivningsår
- 2016
- Språk
- en
- Utgåva
- 1
- Serie
- International Series on Computer Entertainment and Media Technology
- Sidantal
- 9 sidor
- Kategori
- Datateknik, Datakommunikation
- Format
- E-bok
- eISBN (PDF)
- 9783319494074
- Tryckt ISBN
- 978-3-319-49405-0