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Chen, Huaming

Building a 2D Game Physics Engine

Chen, Huaming - Building a 2D Game Physics Engine, e-bok

24,55€

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ISBN: 9781484225837
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Table of contents

1. Introduction to 2D Game Physics Engine Development
Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung

2. Implementing the 2D Physics Engine Core
Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung

3. Incorporating Collision Detection
Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung

4. Completing the Physics Engine and Rigid Shape Component
Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung

5. Summarizing the Physics Engine
Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung

Nyckelord: Computer Science, Game Development, Numerical and Computational Physics, Simulation, Software Engineering, Programming Techniques

Författare
 
 
 
Utgivare
Springer
Utgivningsår
2017
Språk
en
Utgåva
1
Sidantal
18 sidor
Kategori
Datateknik, Datakommunikation
Format
E-bok
eISBN (PDF)
9781484225837
Tryckt ISBN
978-1-4842-2582-0

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