Rahman, Mansib
Beginning Microsoft Kinect for Windows SDK 2.0
1. Getting Started
Mansib Rahman
2. Understanding How the Kinect Works
Mansib Rahman
3. Working with Image Data Sources
Mansib Rahman
4. Audio & Speech
Mansib Rahman
5. Body & Face Tracking
Mansib Rahman
6. Computer Vision & Image Processing
Mansib Rahman
7. Game Development with Unity
Mansib Rahman
8. Miscellaneous Tools
Mansib Rahman
9. Windows 10 & Universal Windows Platform
Mansib Rahman
Nyckelord: Computer Science, Microsoft and .NET, Image Processing and Computer Vision, Biometrics, Input/Output and Data Communications, Programming Techniques
- Författare
- Rahman, Mansib
- Utgivare
- Springer
- Utgivningsår
- 2017
- Språk
- en
- Utgåva
- 1
- Sidantal
- 20 sidor
- Kategori
- Datateknik, Datakommunikation
- Format
- E-bok
- eISBN (PDF)
- 9781484223161
- Tryckt ISBN
- 978-1-4842-2315-4