Jordan, Lucas
Beginning iOS6 Games Development
1. A Simple First Game
Lucas Jordan
2. Setting up Your Game Project
Lucas Jordan
3. Explore the Game Application Life Cycle
Lucas Jordan
4. Quickly Build an Input-Driven Game
Lucas Jordan
5. Quickly Build a Frame-by-Frame Game
Lucas Jordan
6. Create Your Characters: Game Engine, Image Actors, and Behaviors
Lucas Jordan
7. Build Your Game: Vector Actors and Particles
Lucas Jordan
8. Building Your Game: Understanding Gestures and Movements
Lucas Jordan
9. Game Center and Social Media
Lucas Jordan
10. Monetizing via the Apple App Store
Lucas Jordan
11. Add Sound to Your Game
Lucas Jordan
12. A Completed Game: Belt Commander
Lucas Jordan
13. Physics!
Lucas Jordan
Nyckelord: Computer Science, Computer Science, general
- Författare
- Jordan, Lucas
- Utgivare
- Springer
- Utgivningsår
- 2012
- Språk
- en
- Utgåva
- 1
- Sidantal
- 365 sidor
- Kategori
- Datateknik, Datakommunikation
- Format
- E-bok
- eISBN (PDF)
- 9781430244233