Flavell, Lance
Beginning Blender
1. History and Installation
Lance Flavell
2. The Interface
Lance Flavell
3. Modeling
Lance Flavell
4. Lighting and Procedural Textures
Lance Flavell
5. UV Mapping
Lance Flavell
6. Curves and NURBS
Lance Flavell
7. Basic Rigging and Animation
Lance Flavell
8. Advanced Rigging
Lance Flavell
9. Making Movies
Lance Flavell
10. Particles and Physics
Lance Flavell
11. The Game Engine
Lance Flavell
12. Going Further
Lance Flavell
Nyckelord: Computer Science, Computer Graphics
- Författare
- Flavell, Lance
- Utgivare
- Springer
- Utgivningsår
- 2010
- Språk
- en
- Utgåva
- 1
- Sidantal
- 438 sidor
- Kategori
- Datateknik, Datakommunikation
- Format
- E-bok
- eISBN (PDF)
- 9781430231271