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Bakhirev, Peter

Beginning iPhone Games Development

Bakhirev, Peter - Beginning iPhone Games Development, e-bok

37,40€

E-bok, PDF, Adobe DRM-skydd
ISBN: 9781430226000
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Table of contents

1. A Revolutionary Gaming Platform: Games for Everyone, Anytime, Anywhere

2. Developing iPhone Games: Peeking Inside the iPhone Toolbox

3. Moving Images on a Small Screen—UIKit Controls

4. She Shoots, She Hits, She Scores!

5. Flipping Out and Sweeping Away with Core Animation

6. OpenGL Basics: Wrapping Your Head Around the OpenGL API

7. Putting It Together: Making a Game in OpenGL

8. The Next Steps: Atlases, Sprites, and Particles— Oh My!

9. Introduction to Core Audio

10. Making Noise with OpenAL

11. 3D Audio—Turning Noise into Game Sounds

12. Streaming: Thumping, Pulse-Quickening Game Excitement

13. Networking for iPhone Games: Introduction

14. Going Head to Head

15. Party Time

16. Connecting with the Outside World

17. Putting It All Together: Now Comes the Fun Part

Nyckelord: Computer Science, Programming Techniques

Författare
 
 
 
 
 
Utgivare
Springer
Utgivningsår
2010
Språk
en
Utgåva
1
Sidantal
723 sidor
Kategori
Datateknik, Datakommunikation
Format
E-bok
eISBN (PDF)
9781430226000

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