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Marucchi-Foino, Romain

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

Marucchi-Foino, Romain - Game and Graphics Programming for iOS and Android with OpenGL ES 2.0, e-bok

38,40€

E-bok, PDF, Adobe DRM-skydd
ISBN: 9781119976264
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Develop graphically sophisticated apps and games today!

The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.

  • Provides a project template for iOS and Android platforms
  • Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more
  • Offers explanation of full-function 2D and 3D graphics on embedded systems
  • Addresses the principal technology for hardware-accelerated graphical rendering

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.

Nyckelord: Programming & Software Development, Smart devices, creating applications for smart devices, creating apps for smart devices, developing applications for smart devices, developing apps for smart devices, using Open GL ES 2, how to use Open GL ES 2, 0 to create applications, 0 to create apps, 0 to develop applications, 0 to develop apps, ohjelmointi, käyttöjärjestelmät, Android, iOS, sähkökirjat

Författare
Utgivare
John Wiley and Sons, Inc.
Utgivningsår
2012
Språk
en
Utgåva
1
Sidantal
384 sidor
Kategori
Datateknik, Datakommunikation
Format
E-bok
eISBN (PDF)
9781119976264
Tryckt ISBN
9781119975915

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