The book will cover the technologies, applications and trends in the field of interactive displays, namely interfaces based on touch, gesture and voice and those using a combination of these technologies. The book will be split into 4 main parts with each being dedicated to a specific user interface. Part 1 'Touch Interfaces' will provide a review of the currently deployed touch-screen technologies and applications. It will also cover the recent developments towards achieving thinner, lightweight and cost-reduced touch screen panels in the future via integration of touch functionalities. Part 2 'Gesture Interfaces' will examine techniques and applications in stereoscopic 3D computer vision, structured-light 3D computer vision and time-of-flight 3D computer vision in gesture interfaces. Part 3 'Voice Interfaces' will review developments in voice input, processing and recognition techniques enabling voice based interfaces and interactions. Part 4 'Multi-Modal Interactions' will detail the emergence of natural human-computer interactions schemes which intuitively combine touch, gesture and voice for life-like interactions.
- One of the first books to provide an in-depth discussion of the technologies, applications and trends in the rapidly emerging field of interactive displays (touch, gesture & voice)
- Provides a summary of current developments and ties this together with an outlook to future trends to offer a cohesive discussion of the field as a whole
- Presents a state-of-the-art view of interactive display technology, with emphasis on the technology of touch, 3D position sensing and voice recognition as they apply to visually rich information system, especially those equipped with displays
- Includes contributions from leading researchers
Nyckelord: Electrical Engineering - Displays