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Kingsley-Hughes, Adrian - Beginning Programming, e-kirja

Beginning Programming

Kingsley-Hughes, Adrian

38,30€

Programming allows developers to create a sequence of instructions that enable computers to perform certain functions and tasks Offering the basic best practices and skills for novice programmers, this book helps readers gain new skills for writing programs and developing applications Teaches

Johnson, Chris F. A. - Pro Bash Programming, e-kirja

Pro Bash Programming

Johnson, Chris F. A.

40,60€

Table of contents
1. Hello, World! Your First Shell Program
Chris F. A. Johnson
2. Input, Output, and Throughput
Chris F. A. Johnson
3. Looping and Branching
Chris F. A. Johnson
4. Command-Line Parsing and Expansion
Chris F. A. Johnson
5. Parameters and Variables
Chris F. A. Johnson
6.

Lubbers, Peter - Pro HTML5 Programming, e-kirja

Pro HTML5 Programming

Lubbers, Peter

54,10€

Table of contents
1. Overview of HTML5
Peter Lubbers, Brian Albers, Frank Salim
2. Using the HTML5 Canvas API
Peter Lubbers, Brian Albers, Frank Salim
3. Working with HTML5 Audio and Video
Peter Lubbers, Brian Albers, Frank Salim
4.…

Barry, Paul - Programming the Network with Perl, e-kirja

Programming the Network with Perl

Barry, Paul

39,60€

After providing an introduction to the Perl programming language, this helpful guide teaches computer networking using Perl. Topics discussed include ethernet network analysis, programming standard Internet protocols, and exploring mobile agent programming.

Mueller, John Paul - Functional Programming For Dummies, e-kirja

Functional Programming For Dummies

Mueller, John Paul

30,05€

Your guide to the functional programming paradigm 
Functional programming mainly sees use in math computations, including those used in Artificial Intelligence and gaming. This programming paradigm makes algorithms used for math calculations easier

Redmond, Paul - Lumen Programming Guide, e-kirja

Lumen Programming Guide

Redmond, Paul

45,00€

Table of contents
1. Installing Lumen
Paul Redmond
2. Hello Lumen
Paul Redmond
3. Creating the Book Application
Paul Redmond
4. Starting the Books API
Paul Redmond
5. Creating, Reading, Updating, and Deleting Books

Horspool, R. Nigel - TouchDevelop: Programming on the Go, e-kirja

TouchDevelop: Programming on the Go

Horspool, R. Nigel

18,10€

Table of contents
1. Introduction to TouchDevelop
R. Nigel Horspool, Nikolai Tillmann
2. The Scripting Language
R. Nigel Horspool, Nikolai Tillmann
3. The Wall – using the screen
R. Nigel Horspool, Nikolai Tillmann
4. The…

Blum, Richard - C# Network Programming, e-kirja

C# Network Programming

Blum, Richard

80,95€

On its own, C# simplifies network programming. Combine it with the precise instruction found in C# Network Programming, and you'll find that building network applications is easier and quicker than ever.
This book helps newcomers get started