Huang, Fay
Arts and Technology
1. From Digital Imaging to Computer Image Analysis of Fine Art
David G. Stork
2. Panoramic and 3D Computer Vision
Akihiko Torii, Reinhard Klette
3. Meaningful Engagement: Computer-Based Interactive Media Art in Public Space
Jiun-Jhy Her, Jim Hamlyn
4. Interactive WSN-Bar
Jiun-Shian Lin, Su-Chu Hsu, Ying-Chung Chen
5. Immersive Painting
Stefan Soutschek, Florian Hoenig, Andreas Maier, Stefan Steidl, Michael Stuermer, Hellmut Erzigkeit, Joachim Hornegger, Johannes Kornhuber
6. Sonic Onyx: Case Study of an Interactive Artwork
Salah Uddin Ahmed, Letizia Jaccheri, Samir M’kadmi
7. An Interactive Concert Program Based on Infrared Watermark and Audio Synthesis
Hsi-Chun Wang, Wen-Pin Hope Lee, Feng-Ju Liang
8. Butterfly Effect Fractal
Yin-Wei Chang, Fay Huang
9. Pattern Formation in Networks Inspired by Biological Development
Kei Ohnishi, Kaori Yoshida, Mario Köppen
10. A Watercolor NPR System with Web-Mining 3D Color Charts
Lieu-Hen Chen, Yi-Hsin Ho, Ting-Yu Liu, Wen-Chieh Hsieh
11. Gas and Shadow Swing
Chi-Hung Tsai, Mei-Yi Lai, Che-Wei Liu, Shiang-Yin Huang, Che-Yu Lin, Jeng-Sheng Yeh
12. Artist-Oriented Real-Time Skin Deformation Using Dynamic Patterns
Masaki Oshita, Kenji Suzuki
13. Interaction Analysis in Performing Arts: A Case Study in Multimodal Choreography
Maria Christou, Annie Luciani
14. BWAIN: An Artistic Web Interpretation
Linda Huber, Michael Bißmann, Stefan Gottschalk, Alexander Keck, Andreas Schönefeldt, Marko Seidenglanz, Norbert Sroke, Alexander Radke
15. Treasure Transformers: Novel Interpretative Installations for the National Palace Museum
Chun-Ko Hsieh, I-Ling Liu, Quo-Ping Lin, Li-Wen Chan, Chuan-Heng Hsiao, Yi-Ping Hung
16. JacksonBot – Design, Simulation and Optimal Control of an Action Painting Robot
Michael Raschke, Katja Mombaur, Alexander Schubert
17. RF Sounding: A System for Generating Sounds from Spectral Analysis
Fabio Graziosi, Claudia Rinaldi, Francesco Tarquini
18. Depicting Time Evolving Flow with Illustrative Visualization Techniques
Wei-Hsien Hsu, Jianqiang Mei, Carlos D. Correa, Kwan-Liu Ma
19. Augmenting a Ballet Dance Show Using the Dancer’s Emotion: Conducting Joint Research in Dance and Computer Science
Alexis Clay, Elric Delord, Nadine Couture, Gaël Domenger
20. Automatic Skin Color Beautification
Chih-Wei Chen, Da-Yuan Huang, Chiou-Shann Fuh
21. Tracking Small Artists
James C. Russell, Reinhard Klette, Chia-Yen Chen
22. RealSurf – A Tool for the Interactive Visualization of Mathematical Models
Christian Stussak, Peter Schenzel
23. Creating Wheel-Thrown Potteries in Digital Space
Gautam Kumar, Naveen Kumar Sharma, Partha Bhowmick
24. Low-Level Image Processing for Lane Detection and Tracking
Ruyi Jiang, Mutsuhiro Terauchi, Reinhard Klette, Shigang Wang, Tobi Vaudrey
25. Lane Detection on the iPhone
Feixiang Ren, Jinsheng Huang, Mutsuhiro Terauchi, Ruyi Jiang, Reinhard Klette
26. Traditional Culture into Interactive Arts: The Cases of Lion Dance in Temple Lecture
Wen-Hui Lee, Chih-Tung Chen, Ming-Yu He, Tao-i Hsu
27. Improving Optical Flow Using Residual and Sobel Edge Images
Tobi Vaudrey, Andreas Wedel, Chia-Yen Chen, Reinhard Klette
28. 3 Case Studies: A Hybrid Educational Strategy for ART/SCI Collaborations
Elif Ayiter, Selim Balcisoy, Murat Germen
29. A Multimedia, Augmented Reality Interactive System for the Application of a Guided School Tour
Ko-Chun Lin, Sheng-Wen Huang, Sheng-Kai Chu, Ming-Wei Su, Chia-Yen Chen, Chi-Fa Chen
30. Reconstruction of Cultural Artifact Using Structured Lighting with Densified Stereo Correspondence
H. -J. Chien, C. -Y. Chen, C. -F. Chen
31. Motion Generation for Glove Puppet Show with Procedural Animation
Chih-Chung Lin, Gee-Chin Hou, Tsai-Yen Li
32. Can’t See the Forest: Using an Evolutionary Algorithm to Produce an Animated Artwork
Karen Trist, Vic Ciesielski, Perry Barile
33. Automatic Generation of Caricatures with Multiple Expressions Using Transformative Approach
Wen-Hung Liao, Chien-An Lai
34. The Autonomous Duck: Exploring the Possibilities of a Markov Chain Model in Animation
Javier Villegas
35. MixPlore: A Cocktail-Based Media Performance Using Tangible User Interfaces
Zune Lee, Sungkyun Chang, Chang Young Lim
Avainsanat: Computer Science, Media Design, Computer Graphics, Computer Imaging, Vision, Pattern Recognition and Graphics, Image Processing and Computer Vision, Pattern Recognition, Simulation and Modeling
- Tekijä(t)
- Huang, Fay
- Wang, Reen-Cheng
- Julkaisija
- Springer
- Julkaisuvuosi
- 2010
- Kieli
- en
- Painos
- 1
- Sarja
- Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
- Kategoria
- Tietotekniikka, tietoliikenne
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9783642115776