Foundations of 3D Graphics Programming
2. Introduction
Jim X Chen, Chunyang Chen
3. Transformation and Viewing
Jim X Chen, Chunyang Chen
4. Color and Lighting
Jim X Chen, Chunyang Chen
5. Blending and Texture Mapping
Jim X Chen, Chunyang Chen
6. Curved Models
Jim X Chen, Chunyang Chen
7. Vertex Shading, Pixel Shading, and Parallel Processing
Jim X Chen, Chunyang Chen
8. Cg Programming
Jim X Chen, Chunyang Chen
9. Programming in Java3D
Jim X Chen, Chunyang Chen
10. Advanced Topics
Jim X Chen, Chunyang Chen
Avainsanat: COMPUTERS / Computer Science COM014000
- Julkaisija
- Springer
- Julkaisuvuosi
- 2008
- Kieli
- en
- Painos
- 1
- Kategoria
- Tietotekniikka, tietoliikenne
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9781848002845