Comninos, Peter
Mathematical and Computer Programming Techniques for Computer Graphics
1. Set Theory Survival Kit
2. Vector Algebra Survival Kit
3. Matrix Algebra Survival Kit
4. Vector Spaces or Linear Spaces
5. Two-Dimensional Transformations
6. Two-Dimensional Clipping
7. Three-Dimensional Transformations
8. Viewing and Projection Transformations
9. 3D Rendering
10. Physically Based Lighting and Shading Models and Rendering Algorithms
Avainsanat: Computer Science, Computer Graphics, Programming Techniques, Math Applications in Computer Science, Algorithms
- Tekijä(t)
- Comninos, Peter
- Julkaisija
- Springer
- Julkaisuvuosi
- 2006
- Kieli
- en
- Painos
- 1
- Sivumäärä
- 569 sivua
- Kategoria
- Tietotekniikka, tietoliikenne
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9781846282928