Sinicki, Adam
Learn Unity for Android Game Development
1. Why This Is an Incredibly Exciting Time to Develop Games for Android
Adam Sinicki
2. Introducing Unity and Getting Set Up
Adam Sinicki
3. Finding Your Way Around Unity
Adam Sinicki
4. Adding Physics and Getting Started With Coding
Adam Sinicki
5. Filling the World with Prefabs, Effectors, and Collectibles
Adam Sinicki
6. Adding Animations, Effects, and a HUD
Adam Sinicki
7. Making an Android App
Adam Sinicki
8. Expanding the Game World with Checkpoints, Levels, and Save Files
Adam Sinicki
9. Adding More Game Elements: Springs, Moving Platforms, AI, and More
Adam Sinicki
10. Making the Game Fun and Optimized
Adam Sinicki
11. An Introduction to 3D Game Development and Virtual Reality
Adam Sinicki
12. How to Publish and Promote Your Android App
Adam Sinicki
Avainsanat: Computer Science, Programming Techniques, Programming Languages, Compilers, Interpreters, Software Engineering
- Tekijä(t)
- Sinicki, Adam
- Julkaisija
- Springer
- Julkaisuvuosi
- 2017
- Kieli
- en
- Painos
- 1
- Sivumäärä
- 19 sivua
- Kategoria
- Tietotekniikka, tietoliikenne
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9781484227046
- Painetun ISBN
- 978-1-4842-2703-9