Ramtal, Dev
The Essential Guide to Physics for Flash Games, Animation, and Simulations
Part I. The Basics
1. Introduction to Physics Programming
Dev Ramtal, Adrian Dobre
2. Selected ActionScript 3.0 Topics
Dev Ramtal, Adrian Dobre
3. Some Math Background
Dev Ramtal, Adrian Dobre
4. Basic Physics Concepts
Dev Ramtal, Adrian Dobre
Part II. Particles, Forces, and Motion
5. The Laws Governing Motion
Dev Ramtal, Adrian Dobre
6. Gravity, Orbits, and Rockets
Dev Ramtal, Adrian Dobre
7. Contact and Fluid Forces
Dev Ramtal, Adrian Dobre
8. Restoring Forces: Springs and Oscillations
Dev Ramtal, Adrian Dobre
9. Centripetal Forces: Rotational Motion
Dev Ramtal, Adrian Dobre
10. Long-Range Forces
Dev Ramtal, Adrian Dobre
Part III. Multi-particle and Extended Systems
11. Collisions
Dev Ramtal, Adrian Dobre
12. Particle Systems
Dev Ramtal, Adrian Dobre
13. Extended Objects
Dev Ramtal, Adrian Dobre
Part IV. Building More Complex Simulations
14. Numerical Integration Schemes
Dev Ramtal, Adrian Dobre
15. Other Technical Issues
Dev Ramtal, Adrian Dobre
16. Simulation Projects
Dev Ramtal, Adrian Dobre
Avainsanat: Computer Science, Computer Science, general
- Tekijä(t)
- Ramtal, Dev
- Dobre, Adrian
- Julkaisija
- Springer
- Julkaisuvuosi
- 2011
- Kieli
- en
- Painos
- 1
- Sivumäärä
- 556 sivua
- Kategoria
- Tietotekniikka, tietoliikenne
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9781430236757