Elrom, Elad
Advanced Flash on Devices
Part One. Mobile Development Landscape
1. The Mobile and Device Landscape
Part Two. Flash Lite Platform Overview
2. Flash Lite Platform Fundamentals
3. Flash Lite 3
4. Tips and Tricks for Developing Flash Mobile Applications
5. Mobile and Device Widget Platforms with Flash
6. Flash Lite User Interface Components and Frameworks
7. Extending Flash on Mobile and Devices Using OEM-Based Solutions
8. Porting Flash Lite Applications to the iPhone Using Third-Party Tools
Part Three. Air Applications for Multiple Screens and Mobile Internet Devices
9. Adobe Integrated Runtime on Mobile Devices
10. Adopting AIR for Mobile Devices
11. Developing Cross-Platform Air Applications
Part Four. Flex Application Running Flash 10 on Mobile Devices
12. Mobile Applications and Development Strategies with Flex 4 and Flash Catalyst
13. Adopting Flex for Multiple Devices
14. Building Mobile Applications Using Test-Driven Development
15. Creating a Cross-Platform Video Player and Optimizing Content
Avainsanat: Computer Science, Data Structures, Cryptology and Information Theory
- Tekijä(t)
- Elrom, Elad
- Janousek, Scott
- Joos, Thomas
- Julkaisija
- Springer
- Julkaisuvuosi
- 2009
- Kieli
- en
- Painos
- 1
- Sivumäärä
- 742 sivua
- Kategoria
- Tietotekniikka, tietoliikenne
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9781430219057