Zandstra, Matt
PHP Objects, Patterns, and Practice
Part 1. Introduction
1. PHP: Design and Management
Part 2. Objects
2. PHP and Objects
3. Object Basics
4. Advanced Features
5. Object Tools
6. Objects and Design
Part 3. Patterns
7. What Are Design Patterns? Why Use Them?
8. Some Pattern Principles
9. Generating Objects
10. Patterns for Flexible Object Programming
11. Performing and Representing Tasks
12. Enterprise Patterns
13. Database Patterns
Part 4. Practice
14. Good (and Bad) Practice
15. An Introduction to PEAR
16. Generating Documentation with phpDocumentor
17. Version Control with CVS
18. Testing with PHPUnit
19. Automated Build with Phing
Part 5. Conclusion
20. Objects, Patterns, Practice
Avainsanat: COMPUTERS / Computer Science COM014000
- Tekijä(t)
- Zandstra, Matt
- Julkaisija
- Springer
- Julkaisuvuosi
- 2008
- Kieli
- en
- Painos
- 1
- Kategoria
- Tietotekniikka, tietoliikenne
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9781430204671