Cisternino, Antonio
Expert F#
1. Introduction
2. Getting Started with F# and .NET
3. Introducing Functional Programming
4. Introducing Imperative Programming
5. Mastering Types and Generics
6. Working with Objects and Modules
7. Encapsulating and Packaging Your Code
8. Mastering F#: Common Techniques
9. Introducing Language-Oriented Programming
10. Using the F# and .NET Libraries
11. Working with Windows Forms and Controls
12. Working with Symbolic Representations
13. Reactive, Asynchronous, and Concurrent Programming
14. Building Web Applications
15. Working with Data
16. Lexing and Parsing
17. Interoperating with C and COM
18. Debugging and Testing F# Programs
19. Designing F# Libraries
Avainsanat: COMPUTERS / Computer Science COM014000
- Tekijä(t)
- Cisternino, Antonio
- Granicz, Adam
- Syme, Don
- Julkaisija
- Springer
- Julkaisuvuosi
- 2008
- Kieli
- en
- Painos
- 1
- Kategoria
- Tietotekniikka, tietoliikenne
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9781430202851