Hjorth, Larissa
Gaming in Social, Locative, and Mobile Media
1. Introduction
1. Introduction
Larissa Hjorth, Ingrid Richardson
Section I. Mobile Media Games
2. The Histories of Mobile Media and Mobile Gaming
Larissa Hjorth, Ingrid Richardson
3. Locating the Mobile: The Unruly and Ambiguous Rise of Mobile Gaming
Larissa Hjorth, Ingrid Richardson
4. Reconceptualising Casual Play
Larissa Hjorth, Ingrid Richardson
Section II. Locative Media and Games
5. Ambient Play
Larissa Hjorth, Ingrid Richardson
6. Locating the Game: Location-Based Services (LBSs) and Playful Visualities
Larissa Hjorth, Ingrid Richardson
7. Co-presence Café Cultures: Kakao, Games, and Camera Phone Photo-Sharing in Seoul, South Korea
Larissa Hjorth, Ingrid Richardson
Section III. Social, Locative, and Mobile: New Cartographies of Gaming and Play
8. Social Media, Facebook Games, and Fantasy Sport
Larissa Hjorth, Ingrid Richardson
9. Locating Home: Cross-generational Play and Co-presence
Larissa Hjorth, Ingrid Richardson
10. Games and Cultural Play
Larissa Hjorth, Ingrid Richardson
11. Beyond the Casual: Situating Ambient and Cultural Play
Larissa Hjorth, Ingrid Richardson
Avainsanat: Cultural and Media Studies, Social Media, Regional and Cultural Studies, Media Studies, Cultural Studies, Computer Graphics
- Tekijä(t)
- Hjorth, Larissa
- Richardson, Ingrid
- Julkaisija
- Springer
- Julkaisuvuosi
- 2014
- Kieli
- en
- Painos
- 1
- Sivumäärä
- 187 sivua
- Kategoria
- Taide, taidehistoria
- Tiedostomuoto
- E-kirja
- eISBN (PDF)
- 9781137301420
- Painetun ISBN
- 978-1-349-45353-5