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Becker, K. - The Guide to Computer Simulations and Games, ebook

The Guide to Computer Simulations and Games

Becker, K.

74,40€

The first computer simulation book for anyone designing or building a game
Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or

Cai, Yiyu - Simulation and Serious Games for Education, ebook

Simulation and Serious Games for Education

Cai, Yiyu

153,75€

Simulation-Enabled Vocational Training for Heavy Crane Operations
Panpan Cai, Indhumathi Chandrasekaran, Yiyu Cai, Yong Chen, Xiaoqun Wu
5. Formative Evaluation of a Mathematics Game for Out-of-School Children in Sudan

Arai, Kiyoshi - Gaming, Simulations, and Society, ebook

Gaming, Simulations, and Society

Arai, Kiyoshi

164,90€

Toward a New Science of Simulation and Gaming: ISAGA and the Identity Problem of Simulation and Gaming as an Academic Discipline
Rei Shiratori
Part I.Social Sciences and Simulation and Gaming
2. The Game

Kankaanranta, Marja - Design and Use of Serious Games, ebook

Design and Use of Serious Games

Kankaanranta, Marja

148,80€

Design and Architecture of Sidh – a Cave Based Firefighter Training Game
Mikael Lebram, Per Backlund, Henrik Engström, Mikael Johannesson
3. Human-Centred Design and Exercise Games
Antti Väätänen, Jaana Leikas
4. Children's Involvement in the

Biech, Elaine - 101 Ways to Make Learning Active Beyond the Classroom, ebook

101 Ways to Make Learning Active Beyond the Classroom

Biech, Elaine

39,70€

Fresh, creative strategies guaranteed to enliven online training
101 Ways to Make Learning Active Beyond the Classroom provides proven, practical strategies, activities, and tips for those tasked with facilitating training in any subject area among alternative settings. Based