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Wojciechowski, K. - Computer Vision and Graphics, ebook

Computer Vision and Graphics

Wojciechowski, K.

310,00€

Table of contents
1. METHOD OF ANALYSIS OF LOW RESOLUTION TV IMAGES FOR DEFORMATION MEASUREMENTS OF HISTORICAL CONSTRUCTIONS
Marek SKŁODOWSKI, Zdzisław IWANOW
2. CO-OCCURRENCES OF ADAPTED FEATURES FOR OBJECT RECOGNITION ACROSS ILLUMINATION CHANGES
Damien Muselet, Ludovic Macaire, Jack-Gérard Postaire
3.

Rowe, Glenn - Computer Graphics with Java, ebook

Computer Graphics with Java

Rowe, Glenn

32,50€

With the recent explosion of interest into the development of both computer graphics and the Java programming language, there emerged a need for a student-oriented textbook that covered both of these fields. Whilst many of the textbooks within this field

Vince, John - Mathematics for Computer Graphics, ebook

Mathematics for Computer Graphics

Vince, John

40,90€

Table of contents
1. Mathematics
2. Numbers
3. Algebra
4. Trigonometry
5. Cartesian Coordinates
6. Vectors
7. Transformation
8. Interpolation
9. Curves and Patches
10. Analytic Geometry
11. Barycentric…

Araújo, Helder - Advances in Computer Graphics and Computer Vision, ebook

Advances in Computer Graphics and Computer Vision

Araújo, Helder

81,90€

Distributed 3D Information Visualization – Towards Integration of the Dynamic 3D Graphics and Web Services
Dean Vucinic, Danny Deen, Emil Oanta, Zvonimir Batarilo, Chris Lacor
11. Interactive Editing of Live Visuals
Pascal Müller, Stefan Müller Arisona,

Govil-Pai, Shalini - Principles of Computer Graphics, ebook

Principles of Computer Graphics

Govil-Pai, Shalini

74,40€

Table of contents
Section 1.The Basics
1. From Pixels to Shapes
2. Making Them Move
3. Pixels, Images and Image Files
4. Let The Games Begin
Section 2.It’s 3D Time!
5. 3D Modeling
6. Rendering: Shading and Lighting