Bao, Hujun
Real-Time Graphics Rendering Engine
Table of contents
1. Introduction
Hujun Bao, Wei Hua
2. Basics of Real-Time Rendering
Hujun Bao, Wei Hua
3. Architecture of Real-Time Rendering Engine
Hujun Bao, Wei Hua
4. Rendering System for Multichannel Display
Hujun Bao, Wei Hua
5. Optimal Representation and Rendering for Large-Scale Terrain
Hujun Bao, Wei Hua
6. Variational OBB-Tree Approximation for Solid Objects
Hujun Bao, Wei Hua
Keywords: Computer Science, Computer Graphics
- Author(s)
- Bao, Hujun
- Hua, Wei
- Publisher
- Springer
- Publication year
- 2011
- Language
- en
- Edition
- 1
- Series
- Advanced Topics in Science and Technology in China
- Page amount
- 311 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9783642183423