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Ronfard, Rémi

Image and Geometry Processing for 3-D Cinematography

Ronfard, Rémi - Image and Geometry Processing for 3-D Cinematography, ebook

111,60€

Ebook, PDF with Adobe DRM
ISBN: 9783642123924
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Table of contents

1. Image and Geometry Processing for 3-D Cinematography: An Introduction
Rémi Ronfard, Gabriel Taubin

2. Stereoscopic Cinema
Frédéric Devernay, Paul Beardsley

3. Free-Viewpoint Television
Masayuki Tanimoto

4. Free-Viewpoint Video for TV Sport Production
Adrian Hilton, Jean-Yves Guillemaut, Joe Kilner, Oliver Grau, Graham Thomas

5. Challenges for Multi-View Video Capture
Bennett Wilburn

6. Performance Capture from Multi-View Video
Christian Theobalt, Edilson Aguiar, Carsten Stoll, Hans-Peter Seidel, Sebastian Thrun

7. Combining Multi-view Stereo and Bundle Adjustment for Accurate Camera Calibration
Yasutaka Furukawa, Jean Ponce

8. Cell-Based 3D Video Capture Method with Active Cameras
Tatsuhisa Yamaguchi, Hiromasa Yoshimoto, Takashi Matsuyama

9. Dense 3D Motion Capture from Synchronized Video Streams
Yasutaka Furukawa, Jean Ponce

10. Wavelet-Based Inverse Light and Reflectance from Images of a Known Object
Dana Cobzas, Cameron Upright, Martin Jagersand

11. 3-D Lighting Environment Estimation with Shading and Shadows
Takeshi Takai, Susumu Iino, Atsuto Maki, Takashi Matsuyama

12. 3-D Cinematography with Approximate or No Geometry
Martin Eisemann, Timo Stich, Marcus Magnor

13. View Dependent Texturing Using a Linear Basis
Martin Jagersand, Neil Birkbeck, Dana Cobzas

Keywords: Mathematics, Mathematics, general, Artificial Intelligence (incl. Robotics), Optics and Electrodynamics

Author(s)
 
Publisher
Springer
Publication year
2010
Language
en
Edition
1
Series
Geometry and Computing
Category
Natural Sciences
Format
Ebook
eISBN (PDF)
9783642123924

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