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Lee, Newton

Emotion in Video Game Soundtracking

Lee, Newton - Emotion in Video Game Soundtracking, ebook

91,40€

Ebook, PDF with Adobe DRM
ISBN: 9783319722726
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Table of contents

1. Welcome and Introduction from the Editors
Duncan Williams, Newton Lee

2. An Overview of Emotion as a Parameter in Music, Definitions, and Historical Approaches
Duncan Williams

3. Emotion in Speech, Singing, and Sound Effects
Duncan Williams

4. Affectively-Driven Algorithmic Composition (AAC)
Duncan Williams

5. An Auto-Ethnographic Approach to Creating the Emotional Content of Horror Game Soundtracking
David Bessell

6. Brain Computer Music Interfacing (BCMI)
Duncan Williams

7. When the Soundtrack Is the Game: From Audio-Games to Gaming the Music
Alexis Kirke

8. Motion Controllers, Sound, and Music in Video Games: State of the Art and Research Perspectives
Federico Visi, Frithjof Faasch

9. Repurposing Music According to Individual Preferences for Personalized Soundtracks
Duncan Williams

10. Sounding the Story: Music in Videogame Cutscenes
Giles Hooper

11. The Impact of Multichannel Game Audio on the Quality and Enjoyment of Player Experience
Joe Rees-Jones, Damian T. Murphy

12. Concluding Remarks
Duncan Williams, Newton Lee

Keywords: Computer Science, User Interfaces and Human Computer Interaction, Media Design, Game Development, Music, Mathematics in Music

Editor
 
Publisher
Springer
Publication year
2018
Language
en
Edition
1
Series
International Series on Computer Entertainment and Media Technology
Page amount
10 pages
Category
Information Technology, Telecommunications
Format
Ebook
eISBN (PDF)
9783319722726
Printed ISBN
978-3-319-72271-9

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