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Gennari, Rosella

Methodologies and Intelligent Systems for Technology Enhanced Learning

Gennari, Rosella - Methodologies and Intelligent Systems for Technology Enhanced Learning, ebook

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ISBN: 9783319608198
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Table of contents

1. A Fuzzy-Based Multi-agent Model for Group Formation in Collaborative Learning Environments
Sebastián Torres, Oscar M. Salazar, Demetrio A. Ovalle

2. Using Large Margin Nearest Neighbor Regression Algorithm to Predict Student Grades Based on Social Media Traces
Florin Leon, Elvira Popescu

3. Adaptive Agent-Based Environment Model to Enable the Teacher to Create an Adaptive Class
Cecilia Giuffra Palomino, Carolina Schmitt Nunes, Ricardo Azambuja Silveira, Sara Rodríguez González, Marina Keiko Nakayama

4. Answer Identification Model for Methodological Question in Student Texts
Samuel González-López, Aurelio López-López

5. The Design of a Smart Tray with Its Canteen Users: A Formative Study
Vincenzo Del Fatto, Rosella Gennari, Alessandra Melonio, Guerriero Raimato

6. Assessing the Role of Computer Simulation in Chemistry Learning
Margarida Figueiredo, Catarina Rafael, José Neves, Henrique Vicente

7. Literature-Based Analysis of the Potentials and the Limitations of Using Simulation in Nursing Education
Cristina Petrucci, Carmen Cerra, Valeria Caponnetto, Ilaria Franconi, Elona Gaxhja, Ivan Rubbi, Loreto Lancia

8. Use of Internet and Wellbeing: A Mixed-Device Survey
Daniela Raccanello, Roberto Burro, Margherita Brondino, Margherita Pasini

9. TEL Methodologies in Health Education. Effectiveness of a Group Educational Intervention in Patients with T2DM
Elena Martín González, María Serrano Galán, Jesús Martín González, Angélica González Arrieta

10. Psychology of Programming: The Role of Creativity, Empathy and Systemizing
Margherita Pasini, Ugo Solitro, Margherita Brondino, Roberto Burro, Daniela Raccanello, Margherita Zorzi

11. Analysis Learning Styles Though Attentiveness
Dalila Durães, Javier Bajo, Paulo Novais

12. Toward a Cognitive Robotics Laboratory Based on a Technology Enhanced Learning Approach
Giovanni Gasperis, Tania Mascio, Laura Tarantino

13. First Steps Towards the Design of Tangibles for Graph Algorithmic Thinking
Andrea Bonani, Vincenzo Del Fatto, Gabriella Dodero, Rosella Gennari, Guerriero Raimato

14. EOLo: A Serious Mobile Game to Support Learning Processes
Oscar M. Salazar, Santiago Álvarez, Demetrio A. Ovalle

15. SNIFF: A Game-Based Assessment and Training Tool for the Sense of Smell
Michela Ponticorvo, Fabrizio Ferrara, Raffale Fuccio, Andrea Ferdinando, Orazio Miglino

Keywords: Engineering, Computational Intelligence, Artificial Intelligence (incl. Robotics)

Editor
 
 
 
 
 
 
Publisher
Springer
Publication year
2017
Language
en
Edition
1
Series
Advances in Intelligent Systems and Computing
Category
Technology, Energy, Traffic
Format
Ebook
eISBN (PDF)
9783319608198
Printed ISBN
978-3-319-60818-1

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