Login

Paternò, Fabio

New Perspectives in End-User Development

Paternò, Fabio - New Perspectives in End-User Development, ebook

122,75€

Ebook, PDF with Adobe DRM
ISBN: 9783319602912
DRM Restrictions

PrintingNot allowed
Copy to clipboardNot allowed

Table of contents

1. Making End User Development More Natural
Brad A. Myers, Andrew J. Ko, Chris Scaffidi, Stephen Oney, YoungSeok Yoon, Kerry Chang, Mary Beth Kery, Toby Jia-Jun Li

2. A Practice-Oriented Paradigm for End-User Development
Thomas Ludwig, Julian Dax, Volkmar Pipek, Volker Wulf

3. A Design Space for End User Development in the Time of the Internet of Things
Fabio Paternò, Carmen Santoro

4. Revisiting and Broadening the Meta-Design Framework for End-User Development
Gerhard Fischer, Daniela Fogli, Antonio Piccinno

5. A Three-Layer Meta-Design Model for Addressing Domain-Specific Customizations
Carmelo Ardito, Maria Francesca Costabile, Giuseppe Desolda, Maristella Matera

6. End-User Developers – What Are They Like?
Alan F. Blackwell

7. Malleability in the Hands of End-Users
Federico Cabitza, Carla Simone

8. End User Development and Infrastructuring – Sustaining Organizational Innovation Capabilities
Yvonne Dittrich, Johan Bolmsten, Jeanette Eriksson

9. EUD Survival “in the Wild”: Evaluation Challenges for Field Deployments and How to Address Them
Daniel Tetteroo, Panos Markopoulos

10. Toward Theory-Based End-User Software Engineering
Margaret Burnett, Todd Kulesza, Alannah Oleson, Shannon Ernst, Laura Beckwith, Jill Cao, William Jernigan, Valentina Grigoreanu

11. Semiotic Engineering: A Cohering Theory to Connect EUD with HCI, CMC and More
Clarisse Sieckenius Souza

12. End-User Development and Social Big Data – Towards Tailorable Situation Assessment with Social Media
Christian Reuter, Marc-André Kaufhold, Thomas Ludwig

13. End-User Development and Learning in Second Life: The Evolving Artifacts Framework with Application
Anders I. Mørch, Valentina Caruso, Melissa D. Hartley

14. End-User Development for Serious Games
Zeno Menestrina, Antonella Angeli

15. Integrating End Users in Early Ideation and Prototyping: Lessons from an Experience in Augmenting Physical Objects
Paloma Díaz, Ignacio Aedo, Andrea Bellucci

16. An End-User Development Framework to Support Quantified Self in Sport Teams
Stefano Valtolina, Barbara R. Barricelli

17. Web Augmentation as a Promising Technology for End User Development
Iñigo Aldalur, Marco Winckler, Oscar Díaz, Philippe Palanque

Keywords: Computer Science, User Interfaces and Human Computer Interaction, Information Systems Applications (incl. Internet), Software Engineering

Editor
 
Publisher
Springer
Publication year
2017
Language
en
Edition
1
Page amount
15 pages
Category
Information Technology, Telecommunications
Format
Ebook
eISBN (PDF)
9783319602912
Printed ISBN
978-3-319-60290-5

Similar titles