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Kopra, Andy

Writing mental ray® Shaders

Kopra, Andy - Writing mental ray® Shaders, ebook

161,20€

Ebook, PDF with Adobe DRM
ISBN: 9783211489659
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Table of contents

1. Introduction

Part 1. Structure

2. The structure of the scene

3. The structure of a shader

4. Shaders in the scene

Part 2. Color

5. A single color

6. Color from orientation

7. Color from position

8. The transparency of a surface

9. Color from functions

10. The color of edges

Part 3. Light

11. Lights

12. Light on a surface

13. Shadows

14. Reflection

15. Refraction

16. Light from other surfaces

Part 4. Shape

17. Modifying surface geometry

18. Modifying surface orientation

19. Creating geometric objects

20. Modeling hair

Part 5. Space

21. The environment of the scene

22. A visible atmosphere

23. Volumetric effects

Part 6. Image

24. Changing the lens

25. Rendering image components

26. Modifying the final image

Keywords: Computer Science, Computer Graphics, Computer-Aided Engineering (CAD, CAE) and Design, Computer Appl. in Arts and Humanities, Media Design

Author(s)
Publisher
Springer
Publication year
2008
Language
en
Edition
1
Series
mental ray® Handbooks
Page amount
649 pages
Category
Information Technology, Telecommunications
Format
Ebook
eISBN (PDF)
9783211489659

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