Foundations of 3D Graphics Programming
2. Introduction
Jim X Chen, Chunyang Chen
3. Transformation and Viewing
Jim X Chen, Chunyang Chen
4. Color and Lighting
Jim X Chen, Chunyang Chen
5. Blending and Texture Mapping
Jim X Chen, Chunyang Chen
6. Curved Models
Jim X Chen, Chunyang Chen
7. Vertex Shading, Pixel Shading, and Parallel Processing
Jim X Chen, Chunyang Chen
8. Cg Programming
Jim X Chen, Chunyang Chen
9. Programming in Java3D
Jim X Chen, Chunyang Chen
10. Advanced Topics
Jim X Chen, Chunyang Chen
Keywords: COMPUTERS / Computer Science COM014000
- Publisher
- Springer
- Publication year
- 2008
- Language
- en
- Edition
- 1
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781848002845