Stuart, Graeme
Introducing JavaScript Game Development
Part I. Drawing
1. HTML5 and theCanvas Element
Graeme Stuart
2. Understanding Paths
Graeme Stuart
3. Drawing to aDesign
Graeme Stuart
4. Drawing a Spaceship
Graeme Stuart
5. Drawing an Asteroid
Graeme Stuart
Part II. Animation
6. Basic Animation
Graeme Stuart
7. Animating Asteroids
Graeme Stuart
8. Practicing Objects
Graeme Stuart
9. Inheritance
Graeme Stuart
Part III. Building the Game
10. Simple Keyboard Interaction
Graeme Stuart
11. Controlling the Ship
Graeme Stuart
12. Collision Detection
Graeme Stuart
13. Death or Glory
Graeme Stuart
Keywords: Computer Science, Web Development
- Author(s)
- Stuart, Graeme
- Publisher
- Springer
- Publication year
- 2017
- Language
- en
- Edition
- 1
- Page amount
- 11 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781484232521
- Printed ISBN
- 978-1-4842-3251-4