Wang, Wallace
macOS Programming for Absolute Beginners
1. Understanding Programming
Wallace Wang
2. Getting to Know Xcode 8
Wallace Wang
3. The Basics of Creating a Mac Program
Wallace Wang
4. Getting Help
Wallace Wang
5. Learning Swift with Playgrounds
Wallace Wang
6. Manipulating Numbers and Strings
Wallace Wang
7. Making Decisions with Branches
Wallace Wang
8. Repeating Code with Loops
Wallace Wang
9. Arrays and Dictionaries
Wallace Wang
10. Tuples and Sets
Wallace Wang
11. Storing Code in Functions
Wallace Wang
12. Defining Custom Data Types
Wallace Wang
13. Creating Classes and Objects
Wallace Wang
14. Inheritance, Polymorphism, and Extending Classes
Wallace Wang
15. Creating a User Interface
Wallace Wang
16. Working with Storyboards
Wallace Wang
17. Choosing Commands with Buttons
Wallace Wang
18. Making Choices with Radio Buttons, Check Boxes, Date Pickers, and Sliders
Wallace Wang
19. Using Text with Labels, Text Fields, and Combo Boxes
Wallace Wang
20. Designing a User Interface with Constraints
Wallace Wang
21. Using Alerts and Panels
Wallace Wang
22. Creating Pull-Down Menus
Wallace Wang
23. Programming the Touch Bar
Wallace Wang
24. Protocol-Oriented Programming
Wallace Wang
25. Defensive Programming
Wallace Wang
26. Simplifying User Interface Design
Wallace Wang
27. Debugging Your Programs
Wallace Wang
28. Planning a Program Before and After Coding
Wallace Wang
Keywords: Computer Science, Programming Techniques, Programming Languages, Compilers, Interpreters, Operating Systems, Apple and iOS
- Author(s)
- Wang, Wallace
- Publisher
- Springer
- Publication year
- 2017
- Language
- en
- Edition
- 1
- Page amount
- 26 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781484226629
- Printed ISBN
- 978-1-4842-2661-2