Kelly, Sloan
Python, PyGame and Raspberry Pi Game Development
1. What Is a Programming Language?
Sloan Kelly
2. What Is Python?
Sloan Kelly
3. Introducing Python
Sloan Kelly
4. Breaking Free from the Interpreter
Sloan Kelly
5. Making Decisions
Sloan Kelly
6. Making the Raspberry Pi Repeat Itself
Sloan Kelly
7. Containers
Sloan Kelly
8. Introduction to IDLE under LXDE
Sloan Kelly
9. Basic Introduction to PyGame
Sloan Kelly
10. Designing Your Game
Sloan Kelly
11. Game Project: Bricks
Sloan Kelly
12. User-Defined Functions
Sloan Kelly
13. File Input and Output
Sloan Kelly
14. Introducing Object-Oriented Programming
Sloan Kelly
15. Inheritance, Composition, and Aggregation
Sloan Kelly
16. Game Project: Snake
Sloan Kelly
17. Model View Controller
Sloan Kelly
18. Sound
Sloan Kelly
19. Finite State Machines
Sloan Kelly
20. Invaders
Sloan Kelly
21. Conclusion
Sloan Kelly
Keywords: Computer Science, Game Development, Python, Hardware and Maker
- Author(s)
- Kelly, Sloan
- Publisher
- Springer
- Publication year
- 2016
- Language
- en
- Edition
- 1
- Page amount
- 18 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781484225172
- Printed ISBN
- 978-1-4842-2516-5