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Tavinor, Grant

The Art of Videogames

Tavinor, Grant - The Art of Videogames, ebook

74,40€

Ebook, PDF with Adobe DRM
ISBN: 9781444310184
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Printing67 pages with an additional page accrued every 11 hours, capped at 67 pages
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The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames.

  • Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the arts

  • Explores how philosophical theories developed to address traditional art works can also be applied to videogames

  • Written for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamer

  • Discusses the relationship between games and earlier artistic and entertainment media, how videogames allow for interactive fiction, the role of game narrative, and the moral status of violent events depicted in videogame worlds

  • Argues that videogames do indeed qualify as a new and exciting form of representational art

Keywords: philosophy of art, aesthetics, art and ethics,  , gamers, gaming, narrative, interactive fiction

Author(s)
Publisher
John Wiley and Sons, Inc.
Publication year
2009
Language
en
Edition
1
Page amount
224 pages
Category
Information Technology, Telecommunications
Format
Ebook
eISBN (PDF)
9781444310184
Printed ISBN
9781405187893

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