Sutherland, Bruce
Beginning Android C++ Game Development
1. An Introduction to Game Development
Bruce Sutherland
2. An Introduction to the Android Game Development Ecosystem
Bruce Sutherland
3. Game Design for Beginners: Droid Runner
Bruce Sutherland
4. Building a Game Engine
Bruce Sutherland
5. Writing a Renderer
Bruce Sutherland
6. Game Entities
Bruce Sutherland
7. Building Game Levels with Collision
Bruce Sutherland
8. Virtual Cameras
Bruce Sutherland
9. Lighting and Materials
Bruce Sutherland
10. Game Audio
Bruce Sutherland
11. Self-Publishing 101
Bruce Sutherland
12. Using the Android Development Environment
Bruce Sutherland
13. Android Hardware Overview
Bruce Sutherland
14. C++ Programming
Bruce Sutherland
15. C++ Math
Bruce Sutherland
Keywords: Computer Science, Computer Science, general
- Author(s)
- Sutherland, Bruce
- Publisher
- Springer
- Publication year
- 2013
- Language
- en
- Edition
- 1
- Page amount
- 315 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430258315