Mehta, Prateek
Learn OpenGL ES
Table of contents
1. Benefits of the New API
Prateek Mehta
2. Implementation Prerequisites
Prateek Mehta
3. ES 2.0 Fundamentals
Prateek Mehta
4. 3D Modeling
Prateek Mehta
5. Texturing and Shading
Prateek Mehta
6. Taking the Development Ahead
Prateek Mehta
Keywords: Computer Science, Computer Science, general
- Author(s)
- Mehta, Prateek
- Publisher
- Springer
- Publication year
- 2013
- Language
- en
- Edition
- 1
- Page amount
- 217 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430250548