Bura, Juriy
Pro Android Web Game Apps
1. Getting Started
Juriy Bura
2. Graphics in the Browser: The Canvas Element
Juriy Bura
3. Creating the First Game
Juriy Bura
4. Animation and Sprites
Juriy Bura
5. Event Handling and User Input
Juriy Bura
6. Rendering Virtual Worlds
Juriy Bura
7. Making an Isometric Engine
Juriy Bura
8. 3D in a Browser
Juriy Bura
9. Using WebGL
Juriy Bura
10. Going Server-Side
Juriy Bura
11. Talking to the Server
Juriy Bura
12. Making Multiplayer Games
Juriy Bura
13. AI in Games
Juriy Bura
14. JavaScript Game Engines
Juriy Bura
15. Building Native Applications
Juriy Bura
16. Adding Sound
Juriy Bura
Keywords: Computer Science, Computer Science, general
- Author(s)
- Bura, Juriy
- Publisher
- Springer
- Publication year
- 2012
- Language
- en
- Edition
- 1
- Page amount
- 663 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430238201