Jordan, Lucas
Beginning iOS 5 Games Development
1. A Simple First Game
Lucas Jordan
2. Setting Up Your Game Project
Lucas Jordan
3. Explore the Game Application Life Cycle
Lucas Jordan
4. Quickly Build an Input-Driven Game
Lucas Jordan
5. Quickly Build a Frame-by-Frame Game
Lucas Jordan
6. Create Your Characters: Game Engine, Image Actors, and Behaviors
Lucas Jordan
7. Build Your Game: Vector Actors and Particles
Lucas Jordan
8. Building Your Game: Understanding Gestures and Movements
Lucas Jordan
9. Game Center and Social Media
Lucas Jordan
10. Monetizing via the Apple App Store
Lucas Jordan
11. A Completed View Belt Commander
Lucas Jordan
Keywords: Computer Science, Computer Science, general
- Author(s)
- Jordan, Lucas
- Publisher
- Springer
- Publication year
- 2011
- Language
- en
- Edition
- 1
- Page amount
- 343 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430237112