Dawes, Adam
Windows Phone 7 Game Development
PART I. The Beginning
1. Windows Phone and .NET
Adam Dawes
PART II. XNA
2. Getting Started with XNA
Adam Dawes
3. Creating a Game Framework
Adam Dawes
4. User Input
Adam Dawes
5. Sounding Out with Game Audio
Adam Dawes
6. Drawing with Vertices and Matrices
Adam Dawes
7. The World of 3D Graphics
Adam Dawes
8. Further 3D Features and Techniques
Adam Dawes
9. Enhancing Your Game
Adam Dawes
10. The Application Life Cycle
Adam Dawes
PART III. Silverlight
11. Getting Started with Silverlight
Adam Dawes
12. Silverlight Controls and Pages
Adam Dawes
13. Gaming with Silverlight
Adam Dawes
14. Enhancing Your Silverlight Games
Adam Dawes
PART IV. Distribution
15. Distributing Your Game
Adam Dawes
16. Running on Other Platforms
Adam Dawes
Keywords: Computer Science, Computer Science, general
- Author(s)
- Dawes, Adam
- Publisher
- Springer
- Publication year
- 2010
- Language
- en
- Edition
- 1
- Page amount
- 586 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430233077