Itterheim, Steffen
Learn iPhone and iPad cocos2d Game Development
1. Introduction
Steffen Itterheim
2. Getting Started
Steffen Itterheim
3. Essentials
Steffen Itterheim
4. Your First Game
Steffen Itterheim
5. Game Building Blocks
Steffen Itterheim
6. Sprites In-Depth
Steffen Itterheim
7. Scrolling with Joy
Steffen Itterheim
8. Shoot’ em Up
Steffen Itterheim
9. Particle Effects
Steffen Itterheim
10. Working with Tilemaps
Steffen Itterheim
11. Isometric Tilemaps
Steffen Itterheim
12. Physics Engines
Steffen Itterheim
13. Pinball Game
Steffen Itterheim
14. Game Center
Steffen Itterheim
15. Out of the Ordinary
Steffen Itterheim
Keywords: Computer Science, Computer Science, general
- Author(s)
- Itterheim, Steffen
- Publisher
- Springer
- Publication year
- 2010
- Language
- en
- Edition
- 1
- Page amount
- 412 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430233046