Zechner, Mario
Beginning Android Games
1. Android, the New Kid on the Block
Mario Zechner
2. First Steps with the Android SDK
Mario Zechner
3. Game Development 101
Mario Zechner
4. Android for Game Developers
Mario Zechner
5. An Android Game Development Framework
Mario Zechner
6. Mr. Nom Invades Android
Mario Zechner
7. OpenGL ES: A Gentle Introduction
Mario Zechner
8. 2D Game Programming Tricks
Mario Zechner
9. Super Jumper: A 2D OpenGL ES Game
Mario Zechner
10. OpenGL ES: Going 3D
Mario Zechner
11. 3D Programming Tricks
Mario Zechner
12. Droid Invaders: the Grand Finale
Mario Zechner
13. Publishing Your Game
Mario Zechner
14. What’s Next?
Mario Zechner
Keywords: Computer Science, Computer Science, general
- Author(s)
- Zechner, Mario
- Publisher
- Springer
- Publication year
- 2011
- Language
- en
- Edition
- 1
- Page amount
- 685 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430230434