Maskrey, Ken
Building iPhone OS Accessories
Part I. What is an Accessory?
1. Accessory Overview
Ken Maskrey
2. EAAccessory Framework
Ken Maskrey
3. EA Framework Design Patterns
Ken Maskrey
Part II. Project Walkthrough
4. The Game Controller
Ken Maskrey
5. Specifying a Pong Game
Ken Maskrey
6. Coding a Pong Game
Ken Maskrey
7. Adding the Game Controller
Ken Maskrey
8. Improving the Design
Ken Maskrey
9. Apple Developer Programs
Ken Maskrey
Part III. Designing an Accessory
10. Hardware Design
Ken Maskrey
11. Firmware
Ken Maskrey
12. Everything Else
Ken Maskrey
Keywords: Computer Science, Programming Techniques
- Author(s)
- Maskrey, Ken
- Publisher
- Springer
- Publication year
- 2010
- Language
- en
- Edition
- 1
- Page amount
- 325 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430229322