Dawes, Adam
Windows Mobile Game Development
Part 1. Windows Mobile Development
1. Windows Mobile and .NET
Adam Dawes
2. Mastering the User Interface
Adam Dawes
Part 2. Creating Games
3. GDI Graphics
Adam Dawes
4. Taming the Device with the Game Engine
Adam Dawes
5. Timing to Perfection
Adam Dawes
6. Exploring User Input
Adam Dawes
7. Sounding Out with Game Audio
Adam Dawes
8. Game in Focus: GemDrops
Adam Dawes
9. Common Game Components
Adam Dawes
Part 3. OpenGL ES Graphics
10. New Window on the World with OpenGL ES
Adam Dawes
11. Creating 2D Games with OpenGL
Adam Dawes
12. The Ins and Outs of the Third Dimension
Adam Dawes
13. Further OpenGL Features and Techniques
Adam Dawes
14. Distributing Your Game
Adam Dawes
Keywords: Computer Science, Programming Techniques
- Author(s)
- Dawes, Adam
- Publisher
- Springer
- Publication year
- 2010
- Language
- en
- Edition
- 1
- Page amount
- 458 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430229292