Paries, Jeff
Foundation Silverlight 3 Animation
Part 1. Getting Started
1. What You Need to Know
Part 2. Silverlight Animation: The Basics
2. Basic Transforms
3. Storyboards and Animations
4. Animation Techniques
Part 3. Advanced animation
5. Coordinates in Silverlight
6. Using Trigonometry for Animation
7. Simulating 3D in 2D
8. Collisions
9. Kinematics
10. Particle Systems
11. Silverlight VR (SLVR) Objects
Keywords: Computer Science, Programming Techniques
- Author(s)
- Paries, Jeff
- Publisher
- Springer
- Publication year
- 2009
- Language
- en
- Edition
- 1
- Page amount
- 477 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430224082