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Waters, Dan

Zune Game Development Using XNA 3.0

Waters, Dan - Zune Game Development Using XNA 3.0, ebook

65,60€

Ebook, PDF with Adobe DRM
ISBN: 9781430218623
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Table of contents

1. Getting Started
Dan Waters

2. Introduction to XNA Game Studio 3.0
Dan Waters

3. Game Content
Dan Waters

4. Developing for the Zune
Dan Waters

5. XNA Fundamental Game Programming Concepts
Dan Waters

6. Advanced Techniques
Dan Waters

7. Final Exercise: Multiplayer Crazy Eights
Dan Waters

Keywords: Computer Science, Programming Techniques

Author(s)
Publisher
Springer
Publication year
2009
Language
en
Edition
1
Page amount
430 pages
Category
Information Technology, Telecommunications
Format
Ebook
eISBN (PDF)
9781430218623

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