Milbourne, Paul
The Essential Guide to Flash CS4 with ActionScript
Part One. Basics
1. How it All Began
2. The new Interface of Flash CS4
3. Drawing with Flash’s Vector Tools
4. External Assets and Symbol Management
5. Working with blends, filters, and 3D Transformations
Part Two. Animation
6. Basic Animation in Flash
7. Playing with Dolls: Introducing Flash IK
Part Three. Actionscript
8. The Programming Primer: A Flash Designer’s Intro to Actionscript 3.0
9. The Building Blocks of Interactivity
10. Learning the Display Model and Bringing It All Together
11. Managing External Assets and Communication
12. XML: The Best Way in and Out of Flash
Part Four. Additional User Interfaces
13. Working with Text and Strings
14. Using Components
Part Five. Enhanced Media Development
15. Using the Adobe Media Encoder—A Crash Course
16. Working With Audio in Flash
17. Working With Video in Flash
Part Six. Preparing Your Project for Deployment
18. Publishing, Exporting, and Debugging Your Flash Project
19. Building Air Applications with Flash CS4
Keywords: Computer Science, Data Structures, Cryptology and Information Theory
- Author(s)
- Milbourne, Paul
- Kaplan, Chris
- Oliver, Michael
- Jespers, Serge
- Publisher
- Springer
- Publication year
- 2009
- Language
- en
- Edition
- 1
- Page amount
- 568 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430218128