McGugan, Will
Beginning Game Development with Python and Pygame
Table of contents
1. Introducing Python
2. Exploring Python
3. Introducing Pygame
4. Creating Visuals
5. Making Things Move
6. Accepting User Input
7. Take Me to Your Leader
8. Moving into the Third Dimension
9. Exploring the Third Dimension
10. Making Things Go Boom
11. Lights, Camera, Action!
12. Setting the Scene with OpenGL
Keywords: COMPUTERS / Computer Science COM014000
- Author(s)
- McGugan, Will
- Publisher
- Springer
- Publication year
- 2007
- Language
- en
- Edition
- 1
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430203254