Habgood, Jacob
The Game Maker’s Apprentice
Part 1. Getting Started
1. Welcome to Game Maker
2. Your First Game: Devilishly Easy
Part 2. Action Games
3. More Actions: A Galaxy of Possibilities
4. Target the Player: It’s Fun Being Squished
5. Game Design: Interactive Challenges
Part 3. Level Design
6. Inheriting Events: Mother of Pearl
7. Maze Games: More Cute Things in Peril
8. Game Design: Levels and Features
Part 4. Multiplayer Games
9. Cooperative Games: Flying Planes
10. Competitive Games: Playing Fair with Tanks
11. Game Design: Balance in Multiplayer Games
Part 5. Enemies and Intelligence
12. GML: Become a Programmer
13. Clever Computers: Playing Tic-Tac-Toe
14. Intelligent Behavior: Animating the Dead
15. Final Words
Keywords: COMPUTERS / Computer Science COM014000
- Author(s)
- Habgood, Jacob
- Overmars, Mark
- Publisher
- Springer
- Publication year
- 2006
- Language
- en
- Edition
- 1
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430201595