Kempshall, Chris
The First World War in Computer Games
1. Introduction: Opening Up a Digital Front
Chris Kempshall
2. ‘You Provide the Pixels and I’ll Provide the War’ — Computer Games, Cinema and Narrative
Chris Kempshall
3. ‘Good God, Did We Really Send Players to Fight in That?’ — Landscape and Chronology in First World War Games
Chris Kempshall
4. ‘It Takes 15,000 Casualties to Train a Player General’ — Combat in First World War Games
Chris Kempshall
5. ‘They Will Not Be Able To Make Us Play It Again Another Day’ — The End in First World War Games
Chris Kempshall
6. Conclusion: … To End All War Games
Chris Kempshall
Keywords: History, Memory Studies, History of Military, Media Studies, Media Design, Modern History, Social History
- Author(s)
- Kempshall, Chris
- Publisher
- Springer
- Publication year
- 2015
- Language
- en
- Edition
- 1
- Page amount
- 134 pages
- Category
- History
- Format
- Ebook
- eISBN (PDF)
- 9781137491763
- Printed ISBN
- 978-1-349-50454-1