Login

Peterson, Mark

Computer Games and Language Learning

Peterson, Mark - Computer Games and Language Learning, ebook

96,75€

Ebook, PDF with Adobe DRM
ISBN: 9781137005175
DRM Restrictions

PrintingNot allowed
Copy to clipboardNot allowed

Table of contents

1. CALL and New Digital Technologies
Mark Peterson

2. Computer Games: Definitions, Theories, Elements, and Genres
Mark Peterson

3. Computer Games and Learning
Mark Peterson

4. Computer Games and Language Learning: Theoretical Rationales
Mark Peterson

5. Early Research on the Use of Computer Games in CALL: An Overview
Mark Peterson

6. Recent Studies on Computer Gaming in CALL: An Analysis of Findings
Mark Peterson

7. The Use of a MMORPG in CALL: A Case Study
Mark Peterson

8. Conclusions and Future Directions
Mark Peterson

Keywords: Linguistics, English, Education, general, Computer Science, general, Language Teaching, Language Education, Teaching and Teacher Education

Author(s)
Publisher
Springer
Publication year
2013
Language
en
Edition
1
Series
Palgrave Macmillan’s Digital Education and Learning
Page amount
183 pages
Category
Languages
Format
Ebook
eISBN (PDF)
9781137005175
Printed ISBN
978-1-349-43465-7

Similar titles