Maya character generation tools are extremely sophisticated, and there's no better way to learn all their capabilities than by working through the projects in this hands-on book. This official guide focuses on understanding and implementing Maya's powerful tools for creating realistic characters for film, games, and TV. Use a variety of tools to create characters from skeleton to clothing, including hairstyles and facial hair, and learn how to use Performance Capture. A DVD includes supplementary videos, project support files, textures, tools, professional shaders, and more.
- This project-based book focuses on Maya's powerful tools for creating realistic characters for TV, film, and games
- Covers key techniques necessary to make a character work in a professional setting: texturing, sub-surface scattering, hair, fur, homemade motion-capture, muscle systems, and clothing
- Includes a DVD featuring supplementary videos, project support files, textures, tools, professional shaders, and more
- An Autodesk Official Training Guide
Maya Studio Projects: Photorealistic Characters is an excellent training aid for both Maya newcomers and seasoned pros.
Keywords: Graphics & Design software (Non-Microsoft), using Maya, learn to use Maya, learn Maya tools, how to use Maya tools, character generation with Maya, Mays CG, how to create characters with Maya, tools for creating realistic characters, Maya projects, Maya studio projects, creating characters for games, how to create characters for games, photorealistic character generation, n-Cloth, Maya fur, Maya hair, Maya fluids, motion capture, Maya skeleton, Maya cloth, Maya skin, Maya tutorials, advanced Maya, Maya 2012, Maya 2011, Autodesk Maya 2012