Goldstein, Neal

iPhone & iPad Game Development For Dummies

Goldstein, Neal - iPhone & iPad Game Development For Dummies, ebook



Ebook, ePUB with Adobe DRM
ISBN: 9781118001462
DRM Restrictions

Printing180 pages with an additional page accrued every 5 hours, capped at 180 pages
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Here's the scoop on building and marketing great games for the iPhone and iPad!

The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store.

Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going.

  • Games for the iPhone are among the hottest apps in Apple's App Store
  • Learn to build two game applications – from beginning to end
  • Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox
  • Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps
  • Explains how to market your game through the App Store

iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career.

Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.

Keywords: Other Software (Non-Microsoft), iPhone apps, iPhone games, iPad, iPad games, games for the iPad, developing games for games for the iPad, iPhone, building iPhone games, building games for the iPhone, building games for iPod touch, iPod touch games, game apps for iPhone, creating iPhone games, writing game apps, marketing iPhone games, getting apps into the app store, selling iPhone game apps

John Wiley and Sons, Inc.
Publication year
Page amount
600 pages
Information Technology, Telecommunications
Printed ISBN

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