Graham, Nick

Project Management for Dummies®

Graham, Nick - Project Management for Dummies<sup>&#174;</sup>, ebook


Ebook, ePUB with Adobe DRM
ISBN: 9780470972984
DRM Restrictions

Printing115 pages with an additional page accrued every 7 hours, capped at 115 pages
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In today’s time-pressured, cost-conscious global business environment, tight project deadlines and stringent expectations are the norm. Project Management For Dummies shows business professionals what works and what doesn’t by examining the field’s best practices. You can learn how to organise, estimate, and schedule projects more efficiently. Discover how to manage deliverables, issue changes, assess risks, maintain communications, and live up to expectations by making the most of the latest technology and software and by avoiding common problems that can trip up even the best project managers.

This adaptation includes:

  • The latest methods to manage resources and stay on track and within budget
  • Coverage for dealing with the pros and cons of virtual teams
  • Tips and information on setting realistic expectations and meeting everyone’s needs
  • Methods and strategies to get tasks done with minimal staff
  • Tips and advice for motivating a project team
  • The latest concepts and fundamentals behind best-practice project management techniques
  • The mindset and skill set of today’s most effective project managers—what it really takes to guarantee a successful project
  • Information on how to involve project audiences by conducting a Stakeholder Analysis
  • Trends and tough project types
  • Assessment tools to determine strengths and weaknesses for everything from choosing software to selecting a project team
  • Tactics for team motivation and the hottest risk management strategies

 Project Management For Dummies’ contents include:


Part I: Understanding Expectations (The Who, What, and Why of Your Project)

Chapter 1: Project Management: The Key to Achieving Results

Chapter 2: Clarifying What You’re Trying to Accomplish — and Why

Chapter 3: Knowing Your Project’s Audience: Involving the Right People

Chapter 4: Developing Your Game Plan: Getting from Here to There.

Part II: Determining When and How Much

Chapter 5: You Want This Project Done When?

Chapter 6: Establishing Whom You Need, How Much, and When

Chapter 7: Planning for Other Resources and Developing the Budget

Chapter 8: Dealing with Risk and Uncertainty

Part III: Putting Your Team Together

Chapter 9: Aligning the Key Players for Your Project

Chapter 10: Defining Team Members’ Roles and Responsibilities

Chapter 11: Starting Your Team Off on the Right Foot

Part IV: Steering the Ship: Managing Your Project to Success

Chapter 12: Tracking Progress and Maintaining Control

Chapter 13: Keeping Everyone Informed

Chapter 14: Encouraging Peak Performance by Providing Effective Leadership

Chapter 15: Bringing Your Project to Closure

Part V: Taking Your Project Management to the Next Level

Chapter 16: Managing Multiple Projects

Chapter 17: Using Computer Software to Up Your Game

Chapter 18: Monitoring Project Performance with Earned Value Management

Part VI: The Part of Tens

Chapter 19: Ten Questions to Help You Plan Your

Chapter 20: Ten Tips for Being a Better Project Manager

Appendix A: Glossary

Appendix B: Combining the Techniques into Smooth Flowing Processes



John Wiley and Sons, Inc.
Publication year
Page amount
384 pages
Printed ISBN

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